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	<title>Dux 2005</title>
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	<link>http://www.dux2005.org</link>
	<description>Everything u need to know about user experience</description>
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		<title>Nokia Research Center: HumanForm</title>
		<link>http://www.dux2005.org/nokia-research-center-humanform/</link>
		<comments>http://www.dux2005.org/nokia-research-center-humanform/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 06:27:30 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Center]]></category>
		<category><![CDATA[HumanForm]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Research]]></category>

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		<description><![CDATA[HumanForm was created in a joint effort between Nokia Design and Nokia Research Center to translate the most promising new nanotechnologies into meaningful user experience, prototype those for decision making; and transfer and set aspiration for future portfolio. Project is a key to bring significant user experience benefits to the market thereby creating mindshare and [...]]]></description>
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HumanForm was created in a joint effort between Nokia Design and Nokia Research Center to translate the most promising new nanotechnologies into meaningful user experience, prototype those for decision making; and transfer and set aspiration for future portfolio. Project is a key to bring significant user experience benefits to the market thereby creating mindshare and value share through nanotechnology enabled experiences. HumanForm is a visionary solution for a dynamically flexible device beyond touch screen and voice communication where technology is invisible and intuition takes over. Natural interactions are enabled with kinetic user interface. HumanForm concept and a follow-up Nokia Kinetic Device prototype were launched in Nokia World 2011. To learn more, visit: research.nokia.com Follow us on Twitter here &#8211; nokia.ly Or connect with us on Facebook here &#8211; nokia.ly</p>
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		<slash:comments>24</slash:comments>
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		<title>Grandmas Boy &#8211; JP&#8217;s office</title>
		<link>http://www.dux2005.org/grandmas-boy-jps-office/</link>
		<comments>http://www.dux2005.org/grandmas-boy-jps-office/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 05:46:17 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Grandmas]]></category>
		<category><![CDATA[JP's]]></category>
		<category><![CDATA[office]]></category>

		<guid isPermaLink="false">http://www.dux2005.org/grandmas-boy-jps-office/</guid>
		<description><![CDATA[JP&#8217;s office in Grandmas Boy Song is &#8220;Aphex Twin &#8211; Window Licker&#8221;]]></description>
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JP&#8217;s office in Grandmas Boy Song is &#8220;Aphex Twin &#8211; Window Licker&#8221;</p>
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		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Nokia HumanForm</title>
		<link>http://www.dux2005.org/nokia-humanform/</link>
		<comments>http://www.dux2005.org/nokia-humanform/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 05:00:02 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[HumanForm]]></category>
		<category><![CDATA[Nokia]]></category>

		<guid isPermaLink="false">http://www.dux2005.org/nokia-humanform/</guid>
		<description><![CDATA[Nokia HumanForm was created in a joint effort to translate the most promising new nanotechnologies into meaningful user experience, prototype those for decision making; and transfer and set aspiration for future portfolio. Project is a key to bring significant user experience benefits to the market thereby creating mindshare and value share through nanotechnology enabled experiences. [...]]]></description>
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Nokia HumanForm was created in a joint effort to translate the most promising new nanotechnologies into meaningful user experience, prototype those for decision making; and transfer and set aspiration for future portfolio. Project is a key to bring significant user experience benefits to the market thereby creating mindshare and value share through nanotechnology enabled experiences. Nokia HumanForm is a visionary solution for a dynamically flexible device beyond touch screen and voice communication where technology is invisible and intuition takes over. Natural interactions are enabled with a kinetic user interface. I was one of the creators and Design Manager of Nokia HumanForm concept. The concept and a follow-up Nokia Kinetic Device prototype were launched in Nokia World 2011. Nokia Research Center (research.nokia.com)</p>
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		<slash:comments>25</slash:comments>
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		<item>
		<title>Future Directions (User Experience and Experience Design) &#8211; Video 4</title>
		<link>http://www.dux2005.org/future-directions-user-experience-and-experience-design-video-4/</link>
		<comments>http://www.dux2005.org/future-directions-user-experience-and-experience-design-video-4/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 04:22:22 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Directions]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[User]]></category>
		<category><![CDATA[Video]]></category>

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		<description><![CDATA[Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Read Marc&#8217;s chapter with commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess. Source: www.interaction-design.org]]></description>
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Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Read Marc&#8217;s chapter with commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess. Source: www.interaction-design.org</p>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>LG Cinema 3D user experience 2</title>
		<link>http://www.dux2005.org/lg-cinema-3d-user-experience-2/</link>
		<comments>http://www.dux2005.org/lg-cinema-3d-user-experience-2/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 03:36:44 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Cinema]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[User]]></category>

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		<description><![CDATA[We caught up with some visitors from our LG Home after the event to see what they thought of our Cinema 3D range. Learn more here: www.lgblog.co.uk]]></description>
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We caught up with some visitors from our LG Home after the event to see what they thought of our Cinema 3D range. Learn more here: www.lgblog.co.uk</p>
]]></content:encoded>
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		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>TLDR: Package Tracking, Schools, Theories, and Gaming</title>
		<link>http://www.dux2005.org/tldr-package-tracking-schools-theories-and-gaming/</link>
		<comments>http://www.dux2005.org/tldr-package-tracking-schools-theories-and-gaming/#comments</comments>
		<pubDate>Sat, 18 Feb 2012 02:52:10 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Package]]></category>
		<category><![CDATA[Schools]]></category>
		<category><![CDATA[Theories]]></category>
		<category><![CDATA[TLDR]]></category>
		<category><![CDATA[Tracking]]></category>

		<guid isPermaLink="false">http://www.dux2005.org/tldr-package-tracking-schools-theories-and-gaming/</guid>
		<description><![CDATA[What is User Experience, Anyway? www.lockergnome.com Track Your Packages with Fara and Win a Kindle Fire! www.lockergnome.com Magnet Schools and Your Children www.lockergnome.com Game Theory Vs. Decision Theory www.lockergnome.com 10 Tips to Promote Your Social Media Profiles www.lockergnome.com How to Remove Vocals From a Song Using Audacity www.lockergnome.com What is the Ludum Dare Competition? www.lockergnome.com [...]]]></description>
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What is User Experience, Anyway? www.lockergnome.com Track Your Packages with Fara and Win a Kindle Fire! www.lockergnome.com Magnet Schools and Your Children www.lockergnome.com Game Theory Vs. Decision Theory www.lockergnome.com 10 Tips to Promote Your Social Media Profiles www.lockergnome.com How to Remove Vocals From a Song Using Audacity www.lockergnome.com What is the Ludum Dare Competition? www.lockergnome.com www.lockergnome.com Join us when the countdown ends! profiles.google.com twitter.com www.facebook.com</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dux2005.org/tldr-package-tracking-schools-theories-and-gaming/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>XenApp Myth #5 &#8211; User expereience not as good as installed</title>
		<link>http://www.dux2005.org/xenapp-myth-5-user-expereience-not-as-good-as-installed/</link>
		<comments>http://www.dux2005.org/xenapp-myth-5-user-expereience-not-as-good-as-installed/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 02:16:17 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[expereience]]></category>
		<category><![CDATA[good]]></category>
		<category><![CDATA[installed]]></category>
		<category><![CDATA[Myth]]></category>
		<category><![CDATA[User]]></category>
		<category><![CDATA[XenApp]]></category>

		<guid isPermaLink="false">http://www.dux2005.org/xenapp-myth-5-user-expereience-not-as-good-as-installed/</guid>
		<description><![CDATA[Some people believe that apps delivered with XenApp are not as good as installed apps. This video shows that XenApp provides a &#8220;better than installed&#8221; experience.]]></description>
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Some people believe that apps delivered with XenApp are not as good as installed apps. This video shows that XenApp provides a &#8220;better than installed&#8221; experience.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>OpenWorld 2009: User Experience Innovations</title>
		<link>http://www.dux2005.org/openworld-2009-user-experience-innovations/</link>
		<comments>http://www.dux2005.org/openworld-2009-user-experience-innovations/#comments</comments>
		<pubDate>Thu, 16 Feb 2012 01:27:49 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[Innovations]]></category>
		<category><![CDATA[OpenWorld]]></category>
		<category><![CDATA[User]]></category>

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		<description><![CDATA[Jeremy Ashley, Vice President of Applications User Experience, and Patanjali Venkatacharya, Architect and Chief Evangelist of Applications User Experience invite you to hear some of the highlights of this year&#8217;s session. More info: usableapps.oracle.com]]></description>
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Jeremy Ashley, Vice President of Applications User Experience, and Patanjali Venkatacharya, Architect and Chief Evangelist of Applications User Experience invite you to hear some of the highlights of this year&#8217;s session. More info: usableapps.oracle.com</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Designing for user experience (UX) with Atlassian Tools &#8211; Atlassian Summit 2011</title>
		<link>http://www.dux2005.org/designing-for-user-experience-ux-with-atlassian-tools-atlassian-summit-2011/</link>
		<comments>http://www.dux2005.org/designing-for-user-experience-ux-with-atlassian-tools-atlassian-summit-2011/#comments</comments>
		<pubDate>Wed, 15 Feb 2012 00:42:49 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[Atlassian]]></category>
		<category><![CDATA[Designing]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[Summit]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[User]]></category>

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		<description><![CDATA[How can you build great UX? In this talk, Samantha will discuss how to use the Atlassian product suite to integrate design and development for brilliant results.]]></description>
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How can you build great UX? In this talk, Samantha will discuss how to use the Atlassian product suite to integrate design and development for brilliant results.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Evil Matt Gemmell on how to really piss off users &#8212; Update 2011</title>
		<link>http://www.dux2005.org/evil-matt-gemmell-on-how-to-really-piss-off-users-update-2011/</link>
		<comments>http://www.dux2005.org/evil-matt-gemmell-on-how-to-really-piss-off-users-update-2011/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 23:55:23 +0000</pubDate>
		<dc:creator>cheyingtan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[Evil]]></category>
		<category><![CDATA[Gemmell]]></category>
		<category><![CDATA[Matt]]></category>
		<category><![CDATA[piss]]></category>
		<category><![CDATA[really]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[users]]></category>

		<guid isPermaLink="false">http://www.dux2005.org/evil-matt-gemmell-on-how-to-really-piss-off-users-update-2011/</guid>
		<description><![CDATA[For too long, the field of user experience has preached about pandering to ordinary users &#8211; meeting their needs, empowering and even delighting them. iOS devices (and many of the apps that run on them) are often lauded as the pinnacle of user-centric design, but sociopathic developers can take heart: it&#8217;s still possible to design [...]]]></description>
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For too long, the field of user experience has preached about pandering to ordinary users &#8211; meeting their needs, empowering and even delighting them. iOS devices (and many of the apps that run on them) are often lauded as the pinnacle of user-centric design, but sociopathic developers can take heart: it&#8217;s still possible to design extremely unfriendly software. Join me on an evil tour of the very best principles of user-hostile design. (Bio: Matt Gemmell is an iPad, iPhone and Mac OS X developer specialising in user experience. He runs his own business, Instinctive Code, and is an invited speaker at industry conferences. He has written hundreds of articles on development and interface design at mattgemmell.com, and his clients include Apple and other Fortune 500 companies.) Copyright © 2011, Naklab Ltd. Released under Creative Commons Attribution-NonCommercial-ShareAlike 2.0 UK: England &#038; Wales (CC BY-NC-SA 2.0)</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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