3. Mobile User Experience Design


(April 15, 2010) Jeremy Lyon shares his personal perspective on how to approach the design of mobile applications and provides some examples. Palm executives including VP, Directors, and Senior Product Managers lead a course on mobile application development on the WebOS. Students have the unique opportunity to attain the technical knowledge needed to create their own apps, get insider information about the application submission process at companies like Apple and Palm, and network with various members of Palm’s executive team. Stanford University: www.stanford.edu Stanford Engineering: soe.stanford.edu Stanford University Channel on YouTube: www.youtube.com

14 Comments to “3. Mobile User Experience Design”

  1. This guy thinks like a programmer not a designer. He is not very easy to follow.

  2. I prepare the back button

  3. very brilliant idea! Keep it up!

  4. i wish i’m him.

  5. He has very brilliant ideas stated in this video. Great!

  6. While it may be for novices/beginners, that doesn’t mean novices don’t need good information. This was still good quality content.

  7. This is VERY introductory.
    The next level would be to explain user epics, use cases, misuse cases, requirements, design specificition, implementation, testing, release.

  8. content is only for novices…it is boring

  9. Good content, but it just bored!

  10. sp2 (dot) ro (slash) d50047

  11. @rickyspaceguy Hey, you can download the videos on iTunes University

  12. hi, Thanks for the videos.

    I was thinking maybe you should post up sample design pages, so people could print them. (the ones that have the big boxes with the right ratio, and the ones where the boxes are made to actual size)

  13. I used to be an Art lecturer, I am now a coder.
    Something I used to get my students to do, which I was also taught, was to sketch out an idea, then, however good, quickly sketch another version.
    It really goes against the grain to do this at first, however it is where new possibilities are born.
    More often than not it feeds back into the original & will develop it.
    It’s not about spawning sketches, but about thinking loosely with a sketch pad.
    Learn to play with designs.
    & it makes a great folio

  14. y is this not up 4 download

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